Part Name |
Damage Mod |
Accuracy Mod |
Fire Rate Mod |
Tech Level Mod |
Recoil Reduction |
Extra effect/Notes |
acc.acc1_Jagged |
- |
- |
- |
- |
- |
gives a +150% melee damage bonus |
acc.acc2_Frenzied |
- |
- |
40% |
- |
- |
"Frenzied"/ increases the fire rate. |
acc.acc3_Corrosive |
-40% |
- |
- |
6 |
- |
"Corrosive" |
acc.acc3_Shock |
-40% |
- |
- |
6 |
- |
"Shock" |
acc.acc4_Atlas_Hydra |
35% |
100% |
- |
- |
- |
Add 3 projectiles per shot/ Pellets are fired in 5 groups along a horizontal line. |
acc.acc4_Carnage |
13% |
- |
- |
- |
- |
increases damage and increases knockback by 23%, +5 rarity |
acc.acc4_Terrible |
13% |
- |
- |
- |
- |
increases damage and increases knockback by 23%, +1 rarity |
acc.acc5 |
- |
- |
- |
- |
- |
|
acc.acc5_Explosive |
-40% |
- |
- |
6 |
- |
"Explosive" |
acc.acc5_Incendiary |
-40% |
- |
- |
6 |
- |
"Incendiary" |
acc.acc5_Torgue_FriendlyFire |
- |
- |
- |
10 |
- |
"FriendlyFire"/ Pellets fire in a smiley face shaped pattern, always incendiary. |
acc.accnone |
- |
- |
- |
- |
- |
|
Barrel.barrel1 |
-4% |
- |
- |
- |
- |
has the lowest damage and low accuracy. |
Barrel.barrel2 |
15% |
-28% |
- |
- |
-20% |
has high damage and the lowest accuracy. |
Barrel.barrel2_Shredder |
15% |
-28% |
- |
- |
-20% |
identical to barrel2 but spawns with "Shredder" title. |
Barrel.barrel3 |
10% |
50% |
- |
2 |
- |
has average damage, high accuracy and a tech boost. |
Barrel.barrel3_Carnage |
500% |
50% |
- |
-500 |
- |
fires a single small rocket instead of the usual shotgun pellets. "Holy crap! It shoots rockets!" |
Barrel.barrel4 |
30% |
30% |
- |
1 |
-35% |
has the highest damage, average accuracy and a slight tech boost. |
Barrel.barrel5 |
15% |
130% |
- |
- |
50% |
has high damage and the highest accuracy. |
Barrel.barrel5_JakobsStriker |
- |
100% |
- |
- |
50% |
+30% critical damage. |
Body.body1 |
-8% |
- |
- |
- |
- |
"SG"/ slightly decreases damage. |
Body.body2 |
10% |
- |
-20% |
- |
-30% |
"SPR"/slightly increases damage, slightly reduces fire rate, and adds recoil. |
Body.body3 |
-15% |
- |
30% |
3 |
30% |
"ZX"/slightly decreases damage, increases fire rate, reduces recoil, and adds alot of tech. |
Body.body3_Tediore_Defender |
25% |
- |
30% |
3 |
30% |
Ammo regen rate 30%. "DEF"/ [Combat Shotguns only] increases damage, increases fire rate, reduces recoil, adds alot of tech, and adds ammo regen. |
Body.body4 |
20% |
- |
-30% |
- |
-50% |
"BA"/increases damage, reduces fire rate, and adds alot of recoil. |
Body.body5 |
20% |
- |
50% |
- |
20% |
"ZPR"/[Preferred] increases damage, greatly increases fire rate, and reduces recoil. |
CustomParts.Material_Sledge |
55% |
-20% |
-50% |
- |
-45% |
" XX" |
Grip.grip1 |
- |
- |
- |
- |
- |
"Tediore" |
Grip.grip1a |
- |
- |
- |
- |
- |
"SandS" |
Grip.grip2 |
- |
- |
40% |
- |
- |
"Dahl" |
Grip.grip2a_Torgue |
- |
- |
40% |
- |
- |
"Torgue" |
Grip.grip2_gearbox |
- |
- |
- |
- |
- |
"Gearbox" |
Grip.grip3 |
- |
- |
- |
- |
- |
"Maliwan" |
Grip.grip3a |
- |
- |
- |
- |
- |
"Vladof" |
Grip.grip3b |
- |
- |
- |
- |
- |
"Hyperion" |
Grip.grip4 |
- |
- |
- |
- |
- |
"Jakobs" |
Grip.grip5 |
- |
- |
- |
- |
- |
"Atlas" |
mag.mag1 |
-18% |
- |
- |
- |
- |
40% reload speed/ reduced damage and faster reload speed. |
mag.mag2 |
- |
- |
- |
- |
- |
Add 6 rounds. -60% reload speed/has the largest clip size and the slowest reload speed. |
mag.mag2_Dahl_Bulldog |
- |
- |
20% |
2 |
- |
Add 14 rounds. 50% reload speed. "BullDog" |
mag.mag3 |
- |
- |
- |
- |
- |
|
mag.mag4 |
- |
- |
- |
- |
- |
gives no stat bonuses. |
mag.mag5 |
102% |
- |
- |
- |
- |
Add -4 rounds. 50% reload speed/reduced clip size, greatly increased damage and a fast reload speed. |
Prefix.PrefixM_Torgue1_Friendly |
- |
- |
- |
- |
- |
"Friendly" |
Prefix.Prefix_Acc1_Jagged |
- |
- |
- |
- |
- |
"Fanged" |
Prefix.Prefix_Acc2_Frenzied |
- |
- |
- |
- |
- |
"Stabilized" |
Prefix.Prefix_Acc4_Terrible |
- |
- |
- |
- |
- |
"Sighted" |
Prefix.Prefix_Basic1_Combat |
- |
- |
- |
- |
- |
"Combat" |
Prefix.Prefix_Damage1_Terrible |
- |
- |
- |
- |
- |
"Terrible" |
Prefix.Prefix_Firerate1_Riot |
- |
- |
- |
- |
- |
"Riot" |
Prefix.Prefix_Grip2_Riot |
- |
- |
- |
- |
- |
"Riot" |
Prefix.Prefix_Sledge |
- |
- |
- |
- |
- |
"Sledge's" |
Prefix.Prefix_Spread1_Hunters |
20% |
- |
- |
- |
- |
Removes -20% projectiles per shot. "Hunter's" |
Sight.sight1_ |
- |
15% |
- |
- |
- |
1.5x zoom |
Sight.sight2_ |
- |
20% |
- |
- |
- |
2.2x zoom |
Sight.sight3 |
- |
30% |
- |
- |
- |
2.7x zoom |
Sight.sight4 |
- |
50% |
- |
- |
- |
3.6x zoom |
Sight.sight5 |
- |
70% |
- |
- |
- |
4.0x zoom |
Sight.sightnone |
- |
- |
- |
- |
- |
increased recoil and faster reload speed. |
Stock.stock1 |
- |
- |
- |
- |
- |
gives no stat bonuses. |
Stock.stock2 |
- |
- |
- |
- |
40% |
-30% reload speed/gives the largest recoil reduction and slowest reload speed. |
Stock.stock3 |
- |
- |
- |
- |
30% |
reduced recoil. |
Stock.stock_none |
- |
- |
- |
- |
-40% |
30% reload speed. |
Title.TitleM_Atlas1_Hydra |
- |
- |
- |
- |
- |
"Hydra" "Five heads of Death" |
Title.TitleM_Dahl1_Bulldog |
- |
- |
- |
- |
- |
"Bulldog" "One Bad Dog!" |
Title.TitleM_Jakobs1_Striker |
- |
- |
- |
- |
- |
"Striker" "Sniper Rifles are for Chumps." |
Title.TitleM_Tediore1_Defender |
- |
- |
- |
- |
- |
"Defender" "I can do this all day…" |
Title.TitleM_Torgue1_Fire |
- |
- |
- |
- |
- |
"Fire""Have a nice day!" |
Title.TitleU_BaronFlynt_BoomStick |
- |
- |
- |
- |
- |
"Boom Stick" "Beyond Groovy" |
Title.TitleU_Retail_Blister |
- |
- |
- |
- |
- |
"The Blister" "It's a painful thing" |
Title.TitleU_Sledge_SledgesShotgun |
- |
- |
- |
- |
- |
"Sledge's Shotgun" "The Legend Lives" |
Title.TitleU_TKBaha_TKsWave |
- |
- |
- |
- |
- |
"T.K's Wave" "Ride the Wave, Dude!" |
Title.Title_Barrel3_Carnage |
- |
- |
- |
- |
- |
"Carnage" |
Title.Title_HighSpread1_Scattergun |
- |
- |
- |
- |
- |
Add 30% projectiles per shot. "Scattergun" |
Title.Title_HighSpread2_Matador |
- |
- |
25% |
- |
- |
Add 35% projectiles per shot. "Matador" |
Title.Title_Projectiles1_Shredder |
- |
-15% |
- |
- |
- |
Add 2 projectiles per shot. "Shredder" |
Title.Title__Shotgun |
- |
- |
- |
- |
- |
"Shotgun" |
UniqueParts.Blister_barrel3 |
30% |
50% |
- |
2 |
- |
Gives about 20% more damage than the standard barrel3. |
UniqueParts.Blister_Material |
- |
-20% |
- |
- |
20% |
Strangely enough it is (almost) Material_Dahl_1 even though Torgue Manufactures it. |
UniqueParts.BoomStick_barrel3_Carnage |
600% |
-100% |
400% |
-500 |
- |
It is based on barrel3_Carnage. It provides a huge boost to accuracy, a light boost to damage, and severely penalizes spread/ +100% projectiles per shot/ -100% reload speed/ 600% burst fire count. |
UniqueParts.BoomStick_Material |
24% |
-35% |
16% |
- |
-54% |
Equivalent to Material_Torgue_2 |
UniqueParts.SledgesShotgun_barrel2 |
-35% |
-150% |
700% |
- |
-200% |
Grants a huge boost to fire rate, burst count and knockback. This comes at the cost of accuracy, spread, damage and reload time. It provides +2 projectiles per shot, which is actually 1 less than the equivalent "Matador"/ -60% reload speed/ 10,000% burst fire count. |
UniqueParts.SledgesShotgun_Material |
55% |
-60% |
-50% |
- |
-45% |
An alias for Material_Jakobs_3/ " XX" |
UniqueParts.TKsWave_barrel2 |
30% |
-20% |
- |
- |
-10% |
It is based on the standard barrel2, +50% critical damage. |
UniqueParts.TKsWave_Material |
- |
-15% |
- |
- |
20% |
material manufactured by Dahl, of quality between Material_Dahl_1 and Material_Dahl_2/ 24% reload speed. " U" |