Grenade Launcher
| Grenade Launcher Type | Extra Effect |
|---|---|
| gd_weap_grenade_launcher.A_Weapon.WeaponType_grenade_launcher | - |
| Format for Grenade Launcher Parts | gd_weap_grenade_launcher.[Part Type].[Part Name] |
|---|
*Note* Using the Eridian Cannon item grade will produce Grenade launchers with high fire power that still fire grenades and work as they should. Tested and working with Sticky and Impact Grenade Launchers.
| Part Name | Part Type | Damage Mod | Accuracy Mod | Fire Rate Mod | Extra Effect |
|---|---|---|---|---|---|
| body2 | Body | +10% | +0% | -20% | None |
| body4 | Body | +20% | +0% | -30% | None |
| body4_Jakobs_Terror | Body | +35% | +50% | -40% | None |
| mag1 | Mag | +0% | +0% | +0% | Reloads 9% Faster |
| mag2 | Mag | - | - | - | - |
| mag3 | Mag | - | - | - | - |
| mag4 | Mag | - | - | - | - |
| mag5 | Mag | - | - | - | - |
| barrel3 | Barrel | -28.5% | +0% | +33.5% | None |
| barrel3_Dahl_Onslaught | Barrel | -17% | +0% | +78% | +2 ammo , Light Orange Text. 6 shot burst and grenades rebound once, then explode. |
| barrel3_impact | Barrel | -28.5% | +0% | +33.5% | Grenades shot explode on impact (with anything). |
| barrel3_rebounding | Barrel | -28.5% | +0% | +33.5% | Grenades shot bounce once, then explode with next impact. |
| barrel3_sticky | Barrel | -28.5% | +0% | +33.5% | Sticks to wall/ground and explodes after a few seconds. |
| barrel4_Atlas_Leviathan | Barrel | +200% | +0% | +0% | 1 shot uses whole clip(4). Large grenade, explodes on impact |
| barrel4_mortar | Barrel | +100% | +0% | +0% | 1 Ammo Clip. Larger grenade, explodes on impact, large explosion. Very light and and slow grenade. |
| barrel5 | Barrel | +0% | +0% | +0% | No effect |
| barrel5_impact | Barrel | +0% | +0% | +0% | Grenade explodes on impact. |
| barrel5_rebounding | Barrel | +0% | +0% | +0% | Grenade bounces once, then explodes. |
| barrel5_SandS_Rainmaker | Barrel | +0% | +0% | +0% | Large grenade, when it explodes smaller grenades fly out. (smaller grenades do NO DAMAGE) |
| barrel5_sticky | Barrel | +0% | +0% | +0% | Grenade sticks to wall/ground and explodes after a few seconds. |
| stock1 | Stock | +0% | +0% | +0% | No Effect |
| acc1 | Acc | +0% | +0% | +0% | No effect |
| acc1_Divine | Acc | +0% | +75% | +0% | None |
| acc2_Blitz | Acc | +0% | +0% | +27% | None |
| acc3_Corrosive | Acc | +0% | +0% | +0% | No effect |
| acc3_Shock | Acc | +0% | +0% | +0% | No effect |
| acc4 | Acc | +0% | +0% | +0% | No effect |
| acc4_Mad | Acc | +50% | -200% | +67% | None |
| acc5_Incendiary | Acc | +0% | +0% | +0% | No effect |
| acc1_None | Acc | +0% | +0% | +0% | No effect |
| Prefix.Prefix_Acc1_Divine | Prefix | +0% | +0% | +0% | Divine |
| Prefix.Prefix_Acc2_Blitz | Prefix | +0% | +0% | +0% | Blitz |
| Prefix.Prefix_Acc4_Mad | Prefix | +0% | +0% | +0% | Mad |
| Prefix.Prefix_Barrel_Impact | Prefix | +0% | +0% | +0% | Impact |
| Prefix.Prefix_Barrel_Rebounding | Prefix | +0% | +0% | +0% | Rebounding |
| Prefix.Prefix_Barrel_Sticky | Prefix | +0% | +0% | +0% | Sticky |
| Prefix.Prefix_Basic1_Grenade | Prefix | +0% | +0% | +0% | Grenade |
| Prefix.Prefix_Quality1_Fat | Prefix | +6% | +0% | +0% | Fat |
| Prefix.Prefix_Quality2_Jumbo | Prefix | +9% | +0% | +0% | Jumbo |
| Prefix.Prefix_Quality3_Mammoth | Prefix | +12% | +0% | +0% | Mammoth |
| Title_Barrel4_Mortar | Title | +0% | +0% | +0% | Mortar |
| Title_Damage1_Trauma | Title | +12% | +0% | +0% | Trauma |
| Title_Firerate1_Raider | Title | +0% | +0% | +13% | Raider , 13% Faster Reload |
| Title_GrenadeLauncher | Title | +0% | +0% | +0% | Grenade Launcher |
| TitleM_Atlas1_Leviathan | Title | +0% | +0% | +0% | Leviathan ("It Rises!") Light Orange/Yellow Text |
| TitleM_Dahl1_Onslaught | Title | +0% | +0% | +0% | Onslaught ("Artillery Strike!") |
| TitleM_Jakobs1_Terror | Title | +0% | +0% | +0% | Terror ("Mister Jakobs sends his regards") Light Orange/Yellow Text |
| TitleM_SandS1_Rainmaker | Title | +0% | +0% | +0% | Rainmaker ("I feel a storm coming") Light Orange/Yellow Text |
| TitleU_NineToes_BigToe | Title | +0% | +0% | +0% | Stubbed ("The Big Toe") Green Text |
| UniqueParts.TheBigToe_Material | UniquePart | +0% | -20% | +0% | +17% Recoil Reduction |
page revision: 27, last edited: 26 Apr 2011 18:26






