Grenade Launcher
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Notes:

  • A Grenade Launcher shoots grenades in an arcing path. By default, grenades launched from a grenade launcher will delay for a couple of seconds before exploding after impact. With certain upgrades, grenades may also explode on impact.

These weapons have very slow fire rates, but comparatively quick reload rates and a usual magazine size of 4. Their base accuracy is around 80, but this value can take on quite a range depending on the accessory and barrel from the 1st person view it looks like it is being held like a rifle, however as it is classed as a launcher it will look like it is held like one from a 2nd/3rd person view.

  • Not much is known about grenade launchers because there are no records of any being found in game. The only documented way to acquire and use one of these weapons is to create one using a save-file editor. The only naturally obtainable grenade launcher is the Leviathan.

Varieties:

  • Below are "Legendary" grade grenade launchers. Note that the Manufacturers of these weapons do NOT manufacture Rocket Launchers, further indicating that Grenade Launchers were initially intended to be released alongside all other weapons.
  • S&S Rainmaker: "I feel a storm coming" - Grenades explode, releasing more grenades similarly to MIRV grenades. The initial explosion only causes damage; smaller grenades do not.
  • Jakobs Terror: "Mister Jakobs sends his regards." - Increased damage and accuracy.
  • Dahl Onslaught: "Artillery Strike!" - +2 magazine capacity and 6 shot burst.
  • Atlas Leviathan: "It Rises!" - Fires a large, slowly-moving grenade with greatly increased damage and blast radius. Consumes 4 ammo per shot. Effects greatly differ from the Torgue Leviathan, which is technically a rocket launcher in the retail game.
  • Grenade Launchers are an extension of Rocket Launchers in the same manner that semi-automatic Sniper Rifles are an extension of Sniper Rifles and Machine Pistols are an extension of Repeater Pistols. As such, various rocket launcher parts must be used for a grenade launcher to be whole, particularly magazine and grip.
  • The Torgue Leviathan [Rocket Launcher] and Dahl Jackal [Pearlescent Shotgun] function very similarly to grenade launchers, as both fire grenade projectiles in the same arc that was intended for the Grenade Launcher Weapon Type.
  • Nine-Toes originally was designed to have used a Grenade Launcher, named the "Big Toe", but this weapon was replaced by The Clipper[Unique Machine Pistol] prior to its release.
  • For more info and Gallery: Go to Grenade Launcher Wikia Page...
  • Using the Eridian_Cannon_item_grade will produce Grenade Launchers with a higher fire power, that will still fire grenades and continue to work as they should; furthermore, they were tested in-game and they are work with the "Sticky" and the "Impact" Grenade Launcher ammo types.
Grenade Launcher Type Extra Effect
gd_weap_grenade_launcher.A_Weapon.WeaponType_grenade_launcher -
Format for Grenade Launcher Parts gd_weap_grenade_launcher.[Part Type].[Part Name]
Part Name Damage Mod Accuracy Mod Fire Rate Mod Recoil Reduction Extra Effect/Notes
body2 10% - -20% - -
body4 20% - -30% - -
body4_Jakobs_Terror 35% 50% -40% - -
mag1 - - - - +9% Reload
mag2 - - - - -
mag3 - - - - -
mag4 - - - - -
mag5 - - - - -
barrel3 -28.5% - 33.5% - -
barrel3_Dahl_Onslaught -17% - 78% - +2 ammo, adds Legendary Color Rarity. 6 shot burst and grenades rebound once, then explode.
barrel3_impact -28.5% - 33.5% - Grenades shot explode on impact [with anything].
barrel3_rebounding -28.5% - 33.5% - Grenades shot bounce once, then explode with next impact.
barrel3_sticky -28.5% - 33.5% - Sticks to wall/ground and explodes after a few seconds.
barrel4_Atlas_Leviathan 200% - - - 1 shot uses whole clip[4]. Large grenade, explodes on impact
barrel4_mortar 100% - - - 1 Ammo Clip. Larger grenade, explodes on impact, large explosion. Very light and slow grenade.
barrel5 - - - - -
barrel5_impact - - - - Grenade explodes on impact.
barrel5_rebounding - - - - Grenade bounces once, then explodes.
barrel5_SandS_Rainmaker - - - - Large grenade, when it explodes smaller grenades fly out. [smaller grenades do NO DAMAGE]
barrel5_sticky - - - - Grenade sticks to wall/ground and explodes after a few seconds.
stock1 - - - - -
acc1_Divine - 75% - - -
acc2_Blitz - - 27% - -
acc3_Corrosive - - - - -
acc3_Shock - - - - -
acc4_Mad 50% -200% 67% - -
acc5_Incendiary - - - - -
Prefix.Prefix_Acc1_Divine - - - - "Divine"
Prefix.Prefix_Acc2_Blitz - - - - "Blitz"
Prefix.Prefix_Acc4_Mad - - - - "Mad"
Prefix.Prefix_Barrel_Impact - - - - "Impact"
Prefix.Prefix_Barrel_Rebounding - - - - "Rebounding"
Prefix.Prefix_Barrel_Sticky - - - - "Sticky"
Prefix.Prefix_Basic1_Grenade - - - - "Grenade"
Prefix.Prefix_Quality1_Fat 6% - - - "Fat"
Prefix.Prefix_Quality2_Jumbo 9% - - - "Jumbo"
Prefix.Prefix_Quality3_Mammoth 12% - - - "Mammoth"[Premier Prefix]
Title_Barrel4_Mortar - - - - "Mortar"
Title_Damage1_Trauma 12% - - - "Trauma"
Title_Firerate1_Raider - - 13% - "Raider" , +13% Reload
Title_GrenadeLauncher - - - - "Grenade Launcher"
TitleM_Atlas1_Leviathan - - - - "Leviathan" "It Rises!"
TitleM_Dahl1_Onslaught - - - - "Onslaught" "Artillery Strike!" This name is glitched resulting in the [DELETION] of the weapon
TitleM_Jakobs1_Terror - - - - Terror "Mister Jakobs sends his regards"
TitleM_SandS1_Rainmaker - - - - Rainmaker "I feel a storm coming"
TitleU_NineToes_BigToe - - - - "The Big Toe" "Stubbed"
UniqueParts.TheBigToe_Material - -20% - 17% -
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