Grenade Mods
Notes:
While Grenade Mods generally always have the single Item Grade mentioned below, there are two situations in the original game where it will have a different grade:
- The reward for the "Got Grenades?" mission has an Item Grade of gd_customitems.Items.CustomItem_StarterGear_GrenadeMOD_MIRV
- If a grenade mod is received instead of a backpack SDU as a reward for a Claptrap Rescue mission, the Item Grade will be gd_itemgrades.StorageDeckUpgrades.ItemGrade_SDU_InventorySlots
Items » Grenade Mods
Grenade Mods Part format | gd_tunercuffs.[Parttype].[Partname] |
---|---|
Grenade Mod Type | gd_tunercuffs.A_Item.Item_GrenadeModulator |
Grenade Mod Grade | gd_itemgrades.Gear.ItemGrade_Gear_GrenadeMODs |
The damage formula is 0.8 * ( (Item_Level ^ 1.3) + 9 ) where the Item_Level is generally two more than the displayed level requirement; base level requirements for each quality value are listed on the Manufacturers page. Note that unlike weapons or shields, grenades have no damage modifiers; to get maximum damage in a grenade mod, just set the quality to 5 and the level to 71.
Grenade Type | Manufacturer |
---|---|
Bouncing Bettie | Dahl |
Contact (Explosive) | Tediore |
Contact (Other) | Maliwan |
Long Bow | Hyperion |
MIRV | Torgue |
Proximity | Vladof |
Rain | Atlas |
Rubberized | Pangolin |
Sticky | S and S |
Transfusion | Anshin |
Unlike traditional weapons, grenade mods only have one manufacturer tier. Using a value above _1 will result in a low quality, broken weapon.
Adding elemental effects to transfusion grenades does nothing.
Part Name | Part Type | Damage Mod | Extra Effect |
---|---|---|---|
body1_explosive | Body | +0% | Adds Explosive Damage |
body2_incendiary | Body | +0% | Adds Incendiary Damage |
body3_corrosive | Body | +0% | Adds Acid Damage |
body4_shock | Body | +0% | Adds Shock Damage |
body5_notech | Body | +0% | No Effect; used for Transfusion grenades |
body6_explosive_rain | Body | +0% | Adds Explosive Damage; used for Rain grenades |
body7_incendiary_rain | Body | +0% | Adds Incendiary Damage; used for Rain grenades |
body8_corrosive_rain | Body | +0% | Adds Acid Damage; used for Rain grenades |
body9_shock_rain | Body | +0% | Adds Shock Damage; used for Rain grenades |
leftsidenone | LeftSide | +0% | No Effect |
Prefix_Corrosive | Prefix | +0% | "Corrosive" |
Prefix_Explosive | Prefix | +0% | "Explosive" |
Prefix_Incendiary | Prefix | +0% | "Incendiary" |
Prefix_Shock | Prefix | +0% | "Shock" |
rightsidenone | RightSide | +0% | No Effect |
Title_Bettie | Title | +0% | Grenade bounces then explodes in air |
Title_Contact | Title | +0% | Grenade Explodes On Contact |
Title_LongBow | Title | +0% | Grenade Teleports To Location Then Explodes |
Title_MIRV | Title | +0% | Explodes into little ones which explode |
Title_MOD | Title | +0% | MOD |
Title_Proximity | Title | +0% | Sticks to surfaces, explodes when enemy goes near it |
Title_Rain | Title | +0% | Grenade Explodes Into The Air Then Rains Down On Enemy |
Title_Rubberized | Title | +0% | Grenade Bounces Off Of Surfaces |
Title_Sticky | Title | +0% | Grenade Sticks To Surfaces |
Title_Transfusion | Title | +0% | Grenade Steals Health From Enemies and Gives It To You |
page revision: 21, last edited: 16 Sep 2016 05:11