WARNING: Not all manufacturers can be used on all weapons. For example, a Jakobs RPG will be a weapon with no level requirement and be very weak, regardless of what quality is used, because Jakobs does not make RPGs and as such there is nothing in-game to reference.
Format for Manufacturers | gd_manufacturers.Manufacturers.[Manufacturer Name] |
---|
Manufacturer Name | Grade 0 | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 |
---|---|---|---|---|---|---|
Stock | StockA | StockB | StockC | StockD | StockE | StockF |
Anshin | Anshin | Anshin Expert | Anshin Select | Anshin Impeccable | Anshin Exemplar | Anshin Immaculate |
Atlas | Atlas Puny | Atlas Champion | Atlas Heroic | Atlas Herculean | Atlas Legendary | Atlas Titan |
Corraza | Corraza | Corraza Standard | Corraza Revised | Corraza Special | Corraza Choice | Corraza Prime |
Dahl | Dahl Surplus | Dahl Mercenary | Dahl Soldier | Dahl Freelancer | Dahl Veteran | Dahl Elite |
Eridian | Eridian | Eridian 0001 | Eridian 0010 | Eridian 0100 | Eridian 0101 | Eridian 0111 |
Gearbox | Gearbox | Gearbox Classic | Gearbox Vintage | Gearbox Choice | Gearbox Absolute | Gearbox Original |
Hyperion | Hyperion Substandard | Hyperion Valde | Hyperion Melior | Hyperion Ultra | Hyperion Magnus | Hyperion Optimus |
Jakobs | Jakobs Plywood | Jakobs Classic | Jakobs Vintage | Jakobs Choice | Jakobs Antique | Jakobs Original |
Maliwan | Maliwan Obsolete | Maliwan Standard | Maliwan Sterling | Maliwan Prototype | Maliwan Paradigm | Maliwan Pure |
Pangolin | Pangolin | Pangolin Leather | Pangolin Mail | Pangolin Buckler | Pangolin Shield | Pangolin Plate |
SandSMunitions | S&S Munitions Old | S&S Revised | S&S Upgraded | S&S Enhanced | S&S Faultless | S&S Perfect |
Tediore | Tediore Cheap | Tediore Value | Tediore Special | Tediore Super | Tediore Limited | Tediore Supreme |
Torgue | Torgue Weaksauce | Torgue Power | Torgue Force | Torgue Excellent | Torgue Awesome | Torgue Ultimate |
Vladof | Vladof Rusty | Vladof Peasants | Vladof Peoples | Vladof Workers | Vladof Soldiers | Vladof Patriots |
- NOTE: Corazza does not work in-game. If you enter Corazza as the brand in a weapon, it will switch to another brand; usually Jakobs.
[gd_manufacturers.Manufacturers.]:
The following chart only applies to the [gd_manufacturers.Manufacturers.] section, you can make a gun with a Jakobs manufacturer and Hyperion material and the weapon will keep the stats and use the looks and benefits a Hyperion gun has.
Weapon Type | Atlas | Dahl | Gearbox | Hyperion | Jakobs | Maliwan | SandSMunitions | Tediore | Torgue | Vladof |
---|---|---|---|---|---|---|---|---|---|---|
Assault Shotgun | No | No | No | Yes | No | Yes | Yes | No | No | Yes |
Combat Rifle | No | Yes | No | Yes | No | No | No | Yes | No | No |
Combat Shotgun | Yes | Yes | No | No | Yes | No | No | Yes | Yes | No |
Grenade Launcher | No | No | No | Yes | No | Yes | No | No | Yes | Yes |
Machine Pistol | No | No | No | Yes | No | No | Yes | No | No | Yes |
Patrol SMG | No | Yes | No | Yes | No | Yes | No | Yes | Yes | No |
Repeater Pistol | Yes | Yes | No | Yes | No | Yes | Yes | Yes | Yes | Yes |
Revolver Pistol | Yes | Yes | No | No | Yes | Yes | No | Yes | No | No |
Rocket Launcher | No | No | No | Yes | No | Yes | No | No | Yes | Yes |
Semiauto Sniper Rifle | No | Yes | No | Yes | No | No | Yes | No | Yes | No |
Sniper Rifle | Yes | No | No | No | Yes | Yes | No | No | No | Yes |
Support Machinegun | Yes | No | No | No | No | No | Yes | No | Yes | Yes |
- The following table only applies to the [gd_manufacturers.Manufacturers.] section of items; it describes the required character levels for each quality level or grade for all Manufacturers. For instance, as you can tell the Manufacturers required character level of 48 is for an item grade or quality of [Q5].
- The requirement levels have a linear relationship with the weapon's base damage - a weapon/grenade mod of the same requirement level has the same base damage, regardless of its manufacturer. For example, the base damage of a repeater pistol having requirement level 13 is 31 damage; the SandSMunitions & Tediore both have a requirement of level 13 at [Q1], ultimately, these both have the same base damage.
Manufacturer | Q0 | Q1 | Q2 | Q3 | Q4 | Q5 |
---|---|---|---|---|---|---|
Anshin | 4 | 13 | 22 | 31 | 40 | 48 |
Atlas | 10 | 19 | 28 | 37 | 46 | 48 |
Dahl | 2 | 16 | 25 | 34 | 43 | 48 |
Hyperion | 6 | 15 | 24 | 33 | 42 | 48 |
Jakobs | 4 | 13 | 22 | 31 | 40 | 48 |
Maliwan | 6 | 15 | 25 | 34 | 43 | 48 |
Pangolin | 7 | 16 | 25 | 34 | 43 | 48 |
SandSMunitions | 4 | 13 | 22 | 31 | 40 | 48 |
Tediore | 0 | 13 | 22 | 31 | 40 | 48 |
Torgue | 10 | 19 | 28 | 37 | 47 | 48 |
Vladof | 7 | 19 | 28 | 37 | 46 | 48 |
- NOTE: the values above are for base items - various parts may affect the actual requirement level.
Weapon & Item Rarity:
Level 1 = White, rarity (Common) = 0-4
Level 2 = Green, rarity (Uncommon) = 5-10
Level 3 = Blue, rarity (Uniques) = 11-15
Level 4 = Purple, rarity (Rare) = 16-49
Level 5 = Light Orange, rarity (Low level Legendary) = 50-60
Level 6 = Orange, rarity (Mid-range Legendary) = 61-65
Level 7 = Dark Orange, rarity (Rarest parts Legendary) = 66-100
Level 8 = Cyan, rarity (Pearlescent) = 101-169
The next few rarities would not show in the game as a weapon unless modified:
Level 9 = Green, rarity = 170 = Backpack SDUs.
Level 10 = Red, rarity = 171 = Health pickups, such as Insta-Health Vials, and Healing Kits.
Level 10.5 = White, rarity = 172-179 = Not meant to be used.
Level 11 = Yellow, rarity = 180-181 = Cash bundles.
Level 12 = Yellow, rarity = 182-190 = Cash bobbleheads.
Level 12.5 = Dull Red (Image to your left), rarity = 191-499 = Not meant to be used.
Why is this rarity level known as 12 1/2? -skullorz
Level 13 = Cyan, rarity = 500 = Supply drops in the Miss Moxxi's Underdome Riot.