Repeater Pistol
| Repeater Pistol Type | Extra Effect |
|---|---|
| gd_weap_repeater_pistol.A_Weapon.WeaponType_repeater_pistol | ? |
| Format for Repeater Pistol Parts |
|---|
| gd_weap_repeater_pistol.[Part Name] |
| Part Name | Damage Mod | Accuracy Mod | Fire Rate Mod | Tech Level Mod | Recoil Reduction | Extra Effect |
|---|---|---|---|---|---|---|
| acc.acc1_Fanged | - | - | - | - | - | |
| acc.acc1_Lacerator | - | - | - | - | - | |
| acc.acc2_Atlas_Troll | - | - | - | - | 100% | "Troll" |
| acc.acc2_Stabilizer | - | - | - | - | 100% | "Stabilizer" |
| acc.acc3_LaserSight | - | 100% | - | - | - | "laser sight" |
| acc.acc4_DoubleShot | -18% | -75% | - | - | - | Add 20% clip size. Add 1 projectiles per shot. |
| acc.acc4_SandS_Gemini | - | - | - | - | - | Add 60% clip size. Add 1 projectiles per shot. 200% burst fire count. "Gemini" |
| acc.acc5_Corrosive | -40% | - | - | 6 | - | "Corrosive" |
| acc.acc5_Explosive | -40% | - | - | 6 | - | "Explosive" |
| acc.acc5_Hornet_Dahl_Corrosive | 15% | - | 150% | 10 | -100% | 200% burst fire count. "Hornet" |
| acc.acc5_Incendiary | -40% | - | - | 6 | - | "Incendiary" |
| acc.acc5_Maliwan_Firehawk | 10% | 70% | - | 14 | - | "Firehawk" |
| acc.acc5_Shock | -40% | - | - | 6 | - | "Shock" |
| acc.acc_none | - | - | - | - | - | |
| acc.acc_ThisGunIsTheSuck | -20% | - | - | - | - | |
| Action.action1 | - | - | - | - | - | |
| Action.action2 | - | - | 8% | - | -5% | |
| Action.action3 | - | - | 12% | 2 | 20% | |
| Action.action4 | 11% | - | -9% | - | -45% | |
| Action.action5 | 6% | - | 36% | - | - | |
| Barrel.barrel0 | -13% | -20% | - | - | 12% | "Stripped" |
| Barrel.barrel1 | -4% | - | - | - | - | |
| Barrel.barrel2 | 15% | -28% | - | - | -20% | |
| Barrel.barrel3 | 10% | 50% | - | 2 | - | |
| Barrel.barrel4 | 30% | 30% | - | 1 | -35% | |
| Barrel.barrel4_Torgue_Violator | -100% | - | 200% | 2 | -200% | Add 2 projectiles per shot. 300% burst fire count. "Burst Violator" |
| Barrel.barrel5 | 15% | 130% | - | - | 50% | |
| Body.body1 | -8% | - | - | - | - | "BLR" |
| Body.body2 | 10% | - | -20% | - | -30% | "RF" |
| Body.body3 | -15% | - | 30% | 2 | 30% | "TK" |
| Body.body3_Tediore_Protector | 25% | - | 30% | 3 | 30% | Ammo regen rate 30%. "PRO" |
| Body.body4 | 20% | - | -30% | - | -50% | "HRD" |
| Grip.grip1 | - | - | - | - | - | "Tediore" |
| Grip.grip2 | - | - | - | - | - | "Vladof" |
| Grip.grip2_Atlas | - | - | - | - | - | "Atlas" |
| Grip.grip3 | - | - | - | - | - | "S&S Munitions" |
| Grip.grip3_Gearbox | - | - | - | - | - | "Gearbox" |
| Grip.grip3_Maliwan | - | - | - | - | - | "Maliwan" |
| Grip.grip4 | - | - | - | - | - | "Torgue" |
| Grip.grip4_Dahl | - | - | - | - | - | "Dahl" |
| Grip.grip5 | - | - | - | - | - | "Hyperion" |
| mag.mag1 | - | - | - | - | - | 30% reload speed. |
| mag.mag2 | - | - | - | - | - | Add 4 rounds. |
| mag.mag2a | - | - | - | - | - | Add 6 rounds. 50% reload speed. |
| mag.mag3 | - | - | - | - | - | Add 12 rounds. |
| mag.mag3_Vladof_Rebel | 12% | - | 20% | - | - | Add 22 rounds. 15% reload speed. |
| ManufacturerMaterials.Material_Vladof_3_Rebel | - | -32% | 56% | - | 40% | Add 30% clip size. "/VXX" |
| Prefix.Prefix_Acc1_Fanged | - | - | - | - | - | "Fanged" |
| Prefix.Prefix_Acc2_Stabilized | - | - | - | - | - | "Stabilized" |
| Prefix.Prefix_Acc3_Sighted | - | - | - | - | - | "Sighted" |
| Prefix.Prefix_Nasty | 12% | - | - | 3 | - | Add 2 rounds. 10% reload speed. "Nasty" |
| Prefix.Prefix_Noble | 12% | - | - | 3 | - | Add 2 rounds. 10% reload speed. "Noble" |
| Prefix.Prefix_Quality1_Bad | 6% | - | - | 1 | - | "Bad" |
| Prefix.Prefix_Quality2_Cruel | 9% | - | - | 1 | - | "Cruel" |
| Prefix.Prefix_Quality3_Wicked | 12% | - | - | 1 | - | "Wicked" |
| Sight.sight1 | - | 15% | - | - | - | |
| Sight.sight2 | - | 20% | - | - | - | |
| Sight.sight3 | - | 30% | - | - | - | |
| Sight.sight4 | - | 50% | - | - | - | |
| Sight.sight5 | - | 70% | - | 1 | - | "Scope" |
| Sight.sight5_Hyperion_Invader | - | 100% | 250% | 1 | - | 10000% burst fire count. "Scope" |
| Sight.sight_none | - | - | - | - | - | |
| Title.TitleM_Atlas1_Troll | - | - | - | - | - | "Troll" "Pain Heals." |
| Title.TitleM_Dahl1_Hornet | - | - | - | - | - | "Hornet" "Feel the Sting" |
| Title.TitleM_Hyperion1_Invader | - | - | - | - | - | "Invader" "12 bullets invade your skull" |
| Title.TitleM_Maliwan1_Firehawk | - | - | - | - | - | "Firehawk" "Bring the HEAT!" |
| Title.TitleM_SandSl1_Gemini | - | - | - | - | - | "Gemini" "Double Whammy." |
| Title.TitleM_Tediore1_Protector | - | - | - | - | - | "Protector" "Ammo is no longer an issue." |
| Title.TitleM_Torgue1_Violator | - | - | - | - | - | "Violator" "Your move, Creep." |
| Title.TitleM_Vladof1_Rebel | - | - | - | - | - | "Rebel" "Never stop shooting!" |
| Title.TitleU_Krom_KromsSidearm | - | - | - | - | - | "Krom's Sidearm" "a gift from Papa Krom" |
| Title.TitleU_LadyFinger | - | - | - | - | - | "Lady Finger" "Omnia vincit amor" |
| Title.TitleU_Retail_TheDove | - | - | - | - | - | "The Dove" "Sometimes, I forget to reload." |
| Title.Title_Acc2_Lacerator | - | - | - | - | - | "Lacerator" |
| Title.Title_Accuracy1_Swatter | - | - | - | - | - | "Swatter" |
| Title.Title_DamageLow1_Peashooter | -5% | - | - | - | 200% | Add 40% clip size. "Peashooter" |
| Title.Title_Firerate1_Needler | - | - | - | - | 20% | Add 2 rounds. "Needler" |
| Title.Title_Quality1_Raptor | - | - | - | - | - | "Raptor" |
| Title.Title__Repeater | - | - | - | - | - | "Repeater" |
| UniqueParts.KromsSidearm_barrel5 | - | 130% | 200% | 5 | - | 300% burst fire count. |
| UniqueParts.KromsSidearm_Material | 19% | - | 5% | 1 | -11% | Add 15% clip size. |
| UniqueParts.LadyFinger_barrel1 | 15% | 20% | - | - | - | +400% critical damage. |
| UniqueParts.LadyFinger_Material | - | 70% | - | 1 | 70% | |
| UniqueParts.TheDove_barrel4 | - | 30% | - | 1 | -10% | |
| UniqueParts.TheDove_Material | - | - | - | 1 | - |
Notes:
1: The Atlas Troll title and accessory must be used together to get either of the effects.
2: The Torgue Violator title doesn't provide any of the effects, just the red text. The barrel provides all the bonuses.
3: The Dove title doesn't provide any effects, just the red text. The barrel provides all the bonuses. gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4 Is the full text needed for the barrel.
page revision: 50, last edited: 31 Aug 2011 04:44






