Sniper Rifle
There are four manufacturers that manufacture sniper rifles. The following table contains all four manufacturers, showing the base damage and the requirement levels in brackets (), based on the quality levels. As you can see, you could almost say that <base damage> = <requirement level> x 10, especially at higher quality levels.
Also of note, see Shared Material Parts for each manufacturer
| Manufacturer | Q0 | Q1 | Q2 | Q3 | Q4 | Q5 |
|---|---|---|---|---|---|---|
| Atlas | 99 (10) | 177 (19) | 266 (28) | 364 (37) | 468 (46) | 492 (48) |
| Jakobs | 56 (4) | 124 (13) | 206 (22) | 298 (31) | 398 (40) | 492 (48) |
| Maliwan | 77 (6) | 141 (15) | 235 (25) | 330 (34) | 432 (43) | 492 (48) |
| Vladof | 63 (7) | 177 (19) | 266 (28) | 364 (37) | 468 (46) | 492 (48) |
| Sniper Rifle Type | Extra Effect |
|---|---|
| gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle | +150% Critical Hit Damage |
| Format for Sniper Rifle Parts |
|---|
| gd_weap_sniper_rifle.[Part Name] |
| Part Name | Damage Mod | Accuracy Mod | Fire Rate Mod | Tech Level Mod | Recoil Reduction | Extra Effect |
|---|---|---|---|---|---|---|
| acc.acc1_Rolling | - | - | - | - | - | 100% reload speed. |
| acc.acc2_Explosive | -40% | - | - | 6 | - | "Explosive" |
| acc.acc2_Incendiary | -40% | - | - | 6 | - | "Incendiary" |
| acc.acc2_Maliwan_Volcano_Incendiary | - | - | 25% | 16 | - | "Volcano" |
| acc.acc3_Corrosive | -40% | - | - | 6 | - | "Corrosive" |
| acc.acc3_Shock | -40% | - | - | 6 | - | "Shock" |
| acc.acc4_Heavy | 18% | - | - | 1 | -18% | |
| acc.acc5_Long | - | 25% | - | 2 | - | |
| acc.accnone | - | - | - | - | - | |
| Barrel.barrel1 | -4% | - | - | - | - | |
| Barrel.barrel2 | 15% | -28% | - | 1 | -20% | |
| Barrel.barrel2_Vladof_Surkov | 25% | -20% | 75% | 1 | -10% | 75% reload speed. |
| Barrel.barrel3 | 10% | 50% | - | - | - | |
| Barrel.barrel4 | 30% | 30% | - | 2 | -35% | |
| Barrel.barrel4_Jakobs_Skullmasher | -200% | -100% | - | - | -100% | Add 5 projectiles per shot. |
| Barrel.barrel5 | 15% | 130% | - | - | 50% | |
| Body.body1 | -8% | - | - | - | - | "GGN" |
| Body.body3 | -15% | - | 30% | 3 | 30% | "VRR" |
| Body.body4 | 20% | - | -30% | 1 | -50% | "DVL" |
| Grip.grip1 | - | - | - | - | - | "Dahl" |
| Grip.grip1a | - | - | - | - | - | "Vladof" |
| Grip.grip2 | - | - | - | - | - | "S&S Munitions" |
| Grip.grip2a_Torgue | - | - | - | - | - | "Torgue" |
| Grip.grip3 | - | - | - | - | - | "Maliwan" |
| Grip.grip3_Gearbox | - | - | - | - | - | "Gearbox" |
| Grip.grip4 | - | - | - | - | - | "Jakobs" |
| Grip.grip5 | - | - | - | - | - | "Hyperion" |
| mag.mag1 | - | - | - | - | - | |
| mag.mag3 | 21% | - | - | 3 | - | Add -3 rounds. 15% reload speed. |
| mag.mag4 | - | - | 21% | - | - | 40% reload speed. |
| Prefix.Prefix_Acc1_Rolling | - | - | - | - | - | "Rolling" |
| Prefix.Prefix_Acc4_Heavy | - | - | - | - | - | "Sighted" |
| Prefix.Prefix_Acc5_Long | - | - | - | - | - | "Long" |
| Prefix.Prefix_Quality1_Solid | 6% | - | - | 1 | - | "Solid" |
| Prefix.Prefix_Quality2_Hard | 9% | - | - | 1 | - | "Hard" |
| Prefix.Prefix_Quality3_Fearsome | 12% | - | - | 1 | - | "Fearsome" |
| Prefix.Title_Accuracy1_Distant | - | 15% | - | - | 40% | "Distant" |
| Prefix.Title_FireRate1_Liquid | - | - | 20% | 1 | - | 20% reload speed. "Liquid" |
| Sight.sight1 | - | 15% | - | - | - | |
| Sight.sight2 | - | 20% | - | - | - | |
| Sight.sight3 | - | 30% | - | 1 | - | |
| Sight.sight4 | - | 50% | - | - | - | |
| Sight.sight5 | - | 70% | - | - | - | |
| Sight.sight5_Atlas_Cyclops | - | 100% | - | 3 | - | |
| Sight.sight_none | - | - | - | - | - | |
| Stock.stock1 | - | - | - | - | - | |
| Stock.stock2 | - | - | - | - | 40% | -30% reload speed. |
| Stock.stock3 | - | - | - | 1 | 30% | |
| Stock.stock4 | - | - | - | - | 80% | -20% reload speed. |
| Stock.stock5 | - | - | - | - | 100% | |
| Stock.stock_none | - | - | - | - | -40% | 30% reload speed. |
| Title.TitleM_Atlas1_Cyclops | - | - | - | - | - | "Cyclops" "I have you in my eye, sir." |
| Title.TitleM_Jakobs1_SkullMasher | - | - | - | - | - | "Skullmasher" "Makes their brain hurt" |
| Title.TitleM_Maliwan1_Volcano | - | - | - | - | - | "Volcano" "Pele demands a sacrifice!" |
| Title.TitleM_SandS1_DELETE | - | - | - | - | - | "Orion" "Trick Shot" |
| Title.TitleM_Vladof1_Surkov | - | - | - | - | - | "Surkov" "For the Motherland." |
| Title.TitleU_Retail_Nailer | - | - | - | - | - | "Nailer" "Thwack!" |
| Title.TitleU_Shep_ShepsElephantGun | - | - | - | - | - | "Whitting's Elephant Gun" "Why don't you go shoot yourself an elephant?" |
| Title.Title_Accuracy1_Hawkeye | - | 10% | - | - | - | "Hawkeye" |
| Title.Title_Damage1_Thunder | - | - | - | - | - | "Thunder" |
| Title.Title_LowAccuracy1_Gamble | - | -200% | - | 5 | - | "Gamble" |
| Title.Title__SniperRifle | - | - | - | - | - | "Sniper" |
| UniqueParts.Nailer_barrel3 | 25% | 50% | - | - | - | |
| UniqueParts.Nailer_Material | - | -20% | - | - | 20% | |
| UniqueParts.ShepsElephantGun_Material | 20% | 50% | -50% | - | -28% | " ZZ" |
| UniqueParts.ShepsElephantGun_sight_none | 100% | - | 35% | - | - |
NOTES:
- the "-" mark denotes values that have been tested, but there is no effect.
- the "?" mark denotes values that have not been tested yet.
additional
gd_weap_shared_materialparts.Prefix.Prefix_Atlas1_White as 'Prefix' gives the prefix 'white' to an Atlas sniper
page revision: 76, last edited: 26 Apr 2011 18:29






