Here is a list of all the weapon types.
Click on the links to view the weapon parts and there effects.
Alien/Eridian Weapons
Assault Shotgun
Combat Rifle
Combat Shotgun
Grenade Launcher
Legendary Guns
Machine Pistol
Patrol SMG
Repeater Pistol
Revolver Pistol
Rocket Launcher
Fully Automatic Sniper Rifle
Scorpio/Stock Weapons
Semiautomatic Sniper Rifle
Sniper Rifles
Support Machinegun
DLC3 Weapons with Pearlescent Weapons
All prefixes and titles that have modifiers
Along with all of these, are custom item grades. Find them here.
If you want to contribute:
Please follow the established format. If you are adding mags, detail the mag size in the extra effects column. The simplest way to help is as follows:
•Pick a weapon type. The more of this type you have in your inventory, the easier this will be.
•Have the first weapon with no parts (invisible gun). This will be your control weapon, as it has base stats.
•Have the subsequent weapons have only one part. For instance, if you are testing barrels, have one with just barrel1, one with just barrel2, etc.
•Make sure that your weapons have the same material and the same quality grade.
•Calculate the percentage difference between the various stats to the control weapon. For instance, if control gun has 100 damage, and barrel1 gun has 125 damage, then barrel1 offers a +25% damage modifier. Round to the nearest 0.5%.
•Repeat until you get sick of it. Remember, every piece you test makes the job easier for everybody.
For ease of data entry of part names:
Barrels
Bodies
Grips
Magazines
Sights
Stocks
Prefixes
Titles






